So I am beginning a project and challenge to myself to create a 3D game that one can download onto their phone or play on a computer that will showcase my identity as Mountain Man in a more interactive manner. The game is and will be greatly inspired by Firewatch .
This blog will serve as the process book by which I will document my process so you can follow if you are interested! For my initial planning phase I am going to layout the basis for which my game is formed around.
The aim of my “game” is to showcase my ability to create something 3D, animate in 3D and build something interactive. It is also an opportunity to show people who I am as a multimedia designer. The “game” won’t be a traditional game in the sense that it is solely exploratory and not based off any story line. By exploring, one will be able to piece together a narrative that is done by finding objects It is to serve as my first interactive experience that I have been working towards creating for the entire year. I began by gaining a basic understanding of Cinema 4D and then learning Unreal Engine 4. This was so that I had the ability to create my own 3D environment without using to many pre-made assets.
This will take place in the mountains, at a cabin that consists of a mountain man themed area. The cabin will be placed on the edge of the mountain ad will based on the narrative that a guy wakes up and can’t remember anything. The intention is that the player learns who the character is and the character is a reflection of who I am as Mountain Man. Therefore the player learns who I am.
The user will experience the game in a first person point of view. This will be to minimize the visuals of an actual character as this takes a lot of time and expertise that I do not have at this time. I would like to try make hands visible to give a more immersible feel. If I cannot achieve this then the player will not have any hands and interactions will take place without seeing any part of the character which will give a very stylized feel in itself.
For each artifact(findable content) I would like to have an animation that can add a more immersible feel. This will be similar to the gameplay of Firewatch which was boasted for its immersive experience. I will have to experiment with this before I can confirm this method though.
Asset List(To Create):
- 4×4 Outside
- Cup(Hot Chocolate)
- Wind Chime?
- Mountain Edge
This lists is just a starter to what I have to make and will start making these assets to import into the game engine and keep you updated to the progress!