Here’s a quick creative for today made in Cinema 4D inspired by the theme “Man in the Mirror”. I finally learnt hot to put the right shader for a light so that its actually a bit see through. It turned out to be pretty simple!
Although not quite creatives, I documented my journey to Cape Town in performing in my duo with my lady called The North and South.
Creative(Sortof)- 18-21 May
Then I was a bit bad in that I didn’t do my creatives for 21-23 May although todays one was a quick squeeze in of a render to help a friend get a concept of VR practical use in for a project. This one I managed to do in 20 minutes which I was happy with at least.
Creative- 24 May
I haven’t been doing much that is too crazy lately but I am certainly trying to keep up with doing at least something creative every day!
So this previous week has been pretty epic and I haven’t had a moment to post but here is the 15th-17th’s creative daily’s(I’ll be posting separately for each day so its not too much to digest in one post).
On the 15th we had a Design Jam challenge for a client that wanted to beef up their social media with some interesting stories. So I teamed up with two other multimedia students and we set off to take some photos to document a journey on a cloudy day in Durban. Then we decided that, well, we are were multimedia students so what better way to bring the life out of Durban by putting life into still images. So with the keen use of Photoshop, Illustrator, After Effects, Cinema 4D and a great deal of time(you’d be surprised) I made a collection of my own moving images that just added a little spinaz to the still photos. Simply but fun and cool…
I did this by removing the animals in Photoshop, then image tracing the animals from the images and manually correcting the points in Illustrator and then finally bringing the background and the animals into After Effects. I then made use of the puppet tool to warp the monkey bodies to animate in a way that gave it a bit of life.
Unfortunately the render for this one came out a little slower than I would have liked which makes it a little bit laborious to watch…
This one was uber simple. Just making use of a masked shape layer in After Effects to show the writing. The interesting part is always getting the letters separate from the background…
This one was certainly a challenge but a well welcome one nonetheless. I first had to Photoshop the sign out of the initial background image and then fill in the space behind the sign accurately by cutting, copying and healing parts of the image. I then brought the background as well as the original image into Cinema 4D and tried to best match up the the sign board with a cube that I shaped and angled in Cinema 4D. Angling was only half of it as trying to accurately angle the HDR image so that there was a realistic enough environment reflection actually proved the most challenging. Somewhere along the line I managed to completely mess up the proportions of the sign and thus you get the difference that is rather noticeable in the images above.
For the future I now know to be mindful of render frame rate for GIFs, ensure the colour is correct when colouring an object in Cinema 4D and make sure proportions are correct(check, double check, triple check)…
This weekend I had to stick with relatively quick renders as I had a lot of other things to do but here are the creatives.
The first, “Fight the Machine” drew some inspiration from my environmentalism lectures where we have been covering the discourse of nature, industrialization and anthropocentric environmentalism.
The render was intended to be a learning render to discover using matrix extrude as well as HDRI/Global Illumination lighting and incorporated my first use of smoke through the use of pyro textures in C4D. Since this point I have managed to discover some interesting ways to do smoke which I would like to experiment with in other renders.
The “Miniature VW Van” is part of a concept to have miniature scenes fitted in window displays to make them more engaging, tell a better story and just add a great deal of new interest to something that has otherwise become dull and conventional.
The render mad use of the newly acquired skill of HDRI lighting with global illumination that really brings a scene to life. I also was an experiment with Fresnel-Dielectric reflection that provides an easy means to get pretty decent reflections.
Wavey was another “learning render” I did in order to start experimenting with incorporating the sky into the scene and therefore the reflection as a result. It was also an experiment to play with the way elements bend and combining this as a result.
As you can see in the reflection, the addition of an external and realistic environment enhances the image tenfold!
Seriously, this time I mean it… I’m going to try do a piece every day… Reading this and looking at the context of my previous posts you’re probably thinking that this guy is quite the procrastinator. Well, yes… I am… but either way I suppose its the thought that counts and I’m trying really hard to mean it!
I want to do regular creative pieces to get some advanced(and fundamental) experience in C4D particularly, however, I do fancy dabbling in other mediums of course but it seems I’ve developed quite a love for 3D. In order to warm up the creative engine again I started with a bit of a random render to just improve my skills with using a sweep wrap, brush tool, global illumination and lighting to give spot light type of effect…
I plan to start trying to add a bit more meaning to my works and practices in order to practice my story telling skills a bit more!
So it’s 2018 and I haven’t been updating my blog during my vacation time so here is a bit of an update.
Recently I have been tremendously inspired by short films, the process of creating it and submerging oneself into the entire world that can be created. Some particular influences have been The Fox and the Whale , David Armsby’s Films and the Blender Animation Studio’s Cosmos Laundromat project. I would love to try improve my skills in this field this year and would be interested to see how I can improve in my drawing capabilities to achieve this.
I downloaded an educational version of Maya 2018 and will also be working in that improving my skills this year too.
Among this, I have been working on my personal duo website on the side. The most difficult and time consuming part is getting everything to be efficiently responsive for many different devices. Here is how far I have gotten of late.
I will keep working on it, introducing new skills into the website as I learn them this year.
My latest crafting projecting is a big 8-bit character that I created as a class project. I decided to make Gandalf . I first designed it in Illustrator and then printed it out…
Then once printed out I simply counted the necessary amount of blocks and painted them the colours they needed to be. I then stuck them together with contact adhesive and placed them onto a page, which helped keep them together as well!
It’s not perfect but it’s still pretty cool I must admit. The name of the game is put it onto the wall at my university to spruce things up, along with all the other 2nd and 3rd year 8-bit characters. I’ll upload another picture when it’s all up!